public interface UnitOfWorkSpawnStrategy
UnitOfWork
class.
The default strategy is UnitOfWorkExecutorStrategy
.UnitOfWork
,
Flow
,
Cascade
Modifier and Type | Method and Description |
---|---|
void |
complete(UnitOfWork unitOfWork,
int duration,
java.util.concurrent.TimeUnit unit) |
boolean |
isCompleted(UnitOfWork unitOfWork) |
java.util.List<java.util.concurrent.Future<java.lang.Throwable>> |
start(UnitOfWork unitOfWork,
int maxConcurrentThreads,
java.util.Collection<java.util.concurrent.Callable<java.lang.Throwable>> values) |
java.util.List<java.util.concurrent.Future<java.lang.Throwable>> start(UnitOfWork unitOfWork, int maxConcurrentThreads, java.util.Collection<java.util.concurrent.Callable<java.lang.Throwable>> values) throws java.lang.InterruptedException
java.lang.InterruptedException
boolean isCompleted(UnitOfWork unitOfWork)
void complete(UnitOfWork unitOfWork, int duration, java.util.concurrent.TimeUnit unit) throws java.lang.InterruptedException
java.lang.InterruptedException
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